🗓️ Weekly Tasks

Tibia's Task Board — what each kill & delivery task is worth at your level, and how the points multiplier really works

What are weekly Tasks?

Tibia's Task Board (added in the Winter Update 2025) hands you a fresh batch of weekly tasks every Monday. There are two kinds: kill tasks (slay a creature you pick at a difficulty you choose) and delivery tasks (gather and hand in a set of items). Complete a task and you get an instant chunk of experience that scales to your level, plus Hunting Task Points and a Soulseal toward the bigger rewards.

You get 6 of each type per week (raised to 9 of each if you own the permanent Task expansion from the Store). The pool rerolls every Monday at server save, so this week's exact creatures and items are randomized — but the mechanics below never change. Use the calculator to see what a task is worth for your character, then head to Task Delivery for the full item catalogue.

6 + 6kill + delivery / week
+75points / delivery
2× → 8×points multiplier
50% → 4%of a level in XP
Mondaysweekly reset

⚡ What's a task worth at your level?

Each completed task grants experience immediately, scaled to your level. It's worth half a level early on and tapers toward ~4% of a level at the top. Drag the slider to your level:

XP per task
full week · 12 tasks
full week · 18 tasks (expanded)

📈 The points multiplier

The completion multiplier scales your Hunting Task Points only — it does not multiply XP. (XP is paid per task, the moment you finish it.) Most guides blur this; don't get caught out.

The more tasks you complete in a week, the bigger your end-of-week points multiplier. It's back-loaded — the climb from 12 to 16 tasks jumps you from 5× to 8×, so finishing your week pays off hard:

1–3 tasks sit at the 1× base. With the standard 6 + 6 slots you can reach 12 tasks (5×); the 9 + 9 expansion lets you hit 16 tasks for the 8× cap.

🎯 Points & XP by task type

Delivery tasks pay a flat 75 points and the full uncapped level XP. Kill tasks pay more points at higher difficulty, but each difficulty caps the XP it can award — so past a certain level the easy tiers stop paying your full amount.

TaskPointsXP cap

Weekly points ceiling (9 + 9 tasks at 8×): all-Master 13,320 · all-Expert 12,600 · all-Adept 9,000 · all-Beginner 7,200.

📊 XP reward by level

The exact experience a single task grants, and a full week of it, at a spread of levels:

LevelXP / task% of a levelWeek ×12Week ×18

⚔️ Kill tasks

Pick a difficulty — Beginner, Adept, Expert or Master — then choose from a small set of randomly offered creatures. Higher tiers pay more points and lift the XP cap, but ask for tougher fights. Master has no XP cap.

🎯 Find a hunt for your level → 📖 Browse the bestiary →

📦 Delivery tasks

Gather a stack of specific items and hand them in — flat 75 points, full uncapped XP, zero combat. Many requested items are creature products you can farm or buy from the delivery NPCs.

📦 Every delivery item + where to farm it → 🏛️ Price-check on the bazaar →

🏆 What you earn beyond XP

Hunting Task Points (multiplied at week-end) are a persistent currency for the Hunting Task Shop — exclusive outfits (Feral Trapper, Falconer), mounts (the Predator line, Antelope), pets (Falcon, Cerberus Champion Puppy) and trophies — and they unlock the Aspiring Huntsman → Competent Beastslayer → Feared Bountyhunter titles. Every completed task also gives a Soulseal to spend in the Soulpit, and completing tasks chips away at the Verminbane / Monsterhunter / Taskmaster achievements.

Mechanics, the XP formula, the points multiplier and reward lists are sourced from TibiaWiki and the official Tibia.com news, current to the Winter Update 2025 (client 15.20). The weekly creature and item lists are randomized in-game and reset every Monday at server save, so they aren't listed here — see Task Delivery for the full delivery-item catalogue.